Build a Game Character Stats Tracker - Build a Game Character Stats Tracker

Tell us what’s happening:

In the ‘Build a Game character Stats Tracker’ Lab, I am failing 19. + 20. and likewise 29. + 30. for the mana equivalent.
I’ve tried to refresh the lesson and with if-elif-else - still not passing it.
What am I overlooking here? Please provide a hint. Much appreciated!

Your code so far

class GameCharacter:

    def __init__(self, name):
        self._name = name
        self._health = 100
        self._mana = 50
        self._level = 1

    @property
    def name(self):
        return self._name
    
    @property
    def health(self):
        return self._health
    
    @health.setter
    def health(self, new_health):
        if new_health < 0:
            raise ValueError(f"'Health' amount can't be below 0")
            self._health = 0
        if new_health > 100:
            raise ValueError(f"'100' is the maximum amount for Health")
            self._health = 100
        self._health = new_health

    @property
    def mana(self):
        return self._mana
    
    @mana.setter
    def mana(self, new_mana):
        if new_mana < 0:
            raise ValueError(f"'Mana' amount can't be below 0")
            self._mana = 0
        if new_mana > 50:
            raise ValueError(f"'50' is the maximum amount for Mana")
            self._mana = 50
        self._mana = new_mana
    
    @property
    def level(self):
        return self._level
    
    def level_up(self):
        self._level += 1
        self.health = 100
        self.mana = 50
        print(f"{self.name} leveled up to {self._level}!")
    
    def __str__(self):
        line = f"Name: {self.name}\n"
        line += f"Level: {self.level}\n"
        line += f"Health: {self.health}\n"
        line += f"Mana: {self.mana}"
        return line

hero = GameCharacter('Kratos')
print(hero)

hero.health -= 30
hero.mana -= 10
print(hero)

hero.level_up()
print(hero)

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Challenge Information:

Build a Game Character Stats Tracker - Build a Game Character Stats Tracker

Take a closer look at what happens when situation form test happens and what’s expected to happen:

hero.health = -10
print(hero.health)

Should have used a print statement here.