Tell us what’s happening:
Hello everyone, sorry to bother, I am a self learner and Im starting to get stuck often with these DOM concepts.
As the task asks Im calling displayStory function in the event listener passing the right argument for each button.
What am I doing wrong? I tried so many times but doesn’t work, it just shows story of the first story and when I click on other buttons, nothing happens.
Thank you in advance
Your code so far
<!-- file: index.html -->
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Storytelling App</title>
<link rel="stylesheet" href="./styles.css" />
</head>
<body>
<h1>Want to hear a short story?</h1>
<main class="story-container">
<div class="btn-container">
<button class="btn" id="scary-btn">Scary Story</button>
<button class="btn" id="funny-btn">Funny Story</button>
<button class="btn" id="adventure-btn">Adventure Story</button>
</div>
<p id="result"></p>
</main>
<script src="./script.js"></script>
</body>
</html>
/* file: script.js */
const storyContainer = document.querySelector(".story-container");
const scaryStoryBtn = document.getElementById("scary-btn");
const funnyStoryBtn = document.getElementById("funny-btn");
const adventureStoryBtn = document.getElementById("adventure-btn");
const resultParagraph = document.getElementById("result");
const storyObj = {
scary: {
story: `In the dark woods, a group of friends stumbled upon an old, abandoned cabin. They enter the cabin and awaken something malevolent that had been dormant for centuries.`,
borderColor: "#ee4b2b",
},
funny: {
story: `During a camping trip, Mark decided to show off his culinary skills by cooking dinner over an open fire. However, his attempt caused him to burn the dinner as well as his eyebrows off.`,
borderColor: "#f1be32",
},
adventure: {
story: `Lost in the heart of the Amazon rain forest, Sarah and Jake stumbled upon an ancient temple. They braved deadly traps and encountered strange wildlife, all while deciphering cryptic clues left behind by a mysterious civilization.`,
borderColor: "#acd157"
},
};
function displayStory(genre) {
if (storyObj.hasOwnProperty(genre)) {
resultParagraph.textContent = storyObj[genre].story;
storyContainer.style.borderColor = storyObj[genre].borderColor;
}
}
// User Editable Region
scaryStoryBtn.addEventListener('click', displayStory("scary"));
funnyStoryBtn.addEventListener('click', displayStory("funny"));
adventureStoryBtn.addEventListener('click', displayStory("adventure"));
// User Editable Region
/* file: styles.css */
*,
*::before,
*::after {
margin: 0;
padding: 0;
box-sizing: border-box;
}
:root {
--dark-grey: #1b1b32;
--black: #000;
--white: #fff;
--golden-yellow: #fecc4c;
--yellow: #ffcc4c;
--gold: #feac32;
--orange: #ffac33;
--dark-orange: #f89808;
}
body {
background-color: var(--dark-grey);
color: var(--white);
}
h1,
#result {
text-align: center;
}
h1 {
margin: 10px 0 15px;
}
.story-container {
margin: auto;
padding: 10px;
width: 80%;
border-style: double;
border-width: 14px;
border-color: var(--white);
}
.btn-container {
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
}
@media (min-width: 760px) {
.btn-container {
flex-direction: row;
}
}
#result {
margin-top: 15px;
font-size: 1.2rem;
line-height: 30px;
}
.btn {
cursor: pointer;
width: 200px;
margin: 10px 0 10px 0.5rem;
color: var(--black);
background-color: var(--gold);
background-image: linear-gradient(var(--golden-yellow), var(--orange));
border-color: var(--gold);
border-width: 3px;
}
.btn:hover {
background-image: linear-gradient(var(--yellow), var(--dark-orange));
}
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/134.0.0.0 Safari/537.36
Challenge Information:
Build a Storytelling App - Step 16