Build a Storytelling App - Step 16

Tell us what’s happening:

I cant quite get past this. any assistance is appreciated.

Your code so far

<!-- file: index.html -->
<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Storytelling App</title>
    <link rel="stylesheet" href="./styles.css" />
</head>

<body>

    <h1>Want to hear a short story?</h1>

    <main class="story-container">
        <div class="btn-container">
            <button class="btn" id="scary-btn">Scary Story</button>
            <button class="btn" id="funny-btn">Funny Story</button>
            <button class="btn" id="adventure-btn">Adventure Story</button>
        </div>
        <p id="result"></p>
    </main>
    <script src="./script.js"></script>

</body>

</html>
/* file: script.js */
const storyContainer = document.querySelector(".story-container");

const scaryStoryBtn = document.getElementById("scary-btn");
const funnyStoryBtn = document.getElementById("funny-btn");
const adventureStoryBtn = document.getElementById("adventure-btn");

const resultParagraph = document.getElementById("result");

const storyObj = {
  scary: {
    story: `In the dark woods, a group of friends stumbled upon an old, abandoned cabin. They enter the cabin and awaken something malevolent that had been dormant for centuries.`,
    borderColor: "#ee4b2b",
},
  funny: {
    story: `During a camping trip, Mark decided to show off his culinary skills by cooking dinner over an open fire. However, his attempt caused him to burn the dinner as well as his eyebrows off.`,
    borderColor: "#f1be32",
  },
  adventure: {
    story: `Lost in the heart of the Amazon rain forest, Sarah and Jake stumbled upon an ancient temple. They braved deadly traps and encountered strange wildlife, all while deciphering cryptic clues left behind by a mysterious civilization.`,
    borderColor: "#acd157"
  },
};

function displayStory(genre) {
  if (storyObj.hasOwnProperty(genre)) {
    resultParagraph.textContent = storyObj[genre].story;
    storyContainer.style.borderColor = storyObj[genre].borderColor;
  }
}


// User Editable Region

scaryStoryBtn.addEventListener("click", displayStory("scary"));
funnyStoryBtn.addEventListener("click", displayStory("funny"));
scaryStoryBtn.addEventListener("click", displayStory("adventure"));



// User Editable Region


/* file: styles.css */
*,
*::before,
*::after {
    margin: 0;
    padding: 0;
    box-sizing: border-box;
}

:root {
    --dark-grey: #1b1b32;
    --black: #000;
    --white: #fff;
    --golden-yellow: #fecc4c;
    --yellow: #ffcc4c;
    --gold: #feac32;
    --orange: #ffac33;
    --dark-orange: #f89808;
}

body {
    background-color: var(--dark-grey);
    color: var(--white);
}

h1,
#result {
    text-align: center;
}

h1 {
    margin: 10px 0 15px;
}

.story-container {
    margin: auto;
    padding: 10px;
    width: 80%;
    border-style: double;
    border-width: 14px;
    border-color: var(--white);
}

.btn-container {
    display: flex;
    flex-direction: column;
    justify-content: center;
    align-items: center;
}

@media (min-width: 760px) {
    .btn-container {
        flex-direction: row;
    }
}

#result {
    margin-top: 15px;
    font-size: 1.2rem;
    line-height: 30px;
}

.btn {
    cursor: pointer;
    width: 200px;
    margin: 10px 0 10px 0.5rem;
    color: var(--black);
    background-color: var(--gold);
    background-image: linear-gradient(var(--golden-yellow), var(--orange));
    border-color: var(--gold);
    border-width: 3px;
}

.btn:hover {
    background-image: linear-gradient(var(--yellow), var(--dark-orange));
}

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/134.0.0.0 Safari/537.36

Challenge Information:

Build a Storytelling App - Step 16

you can’t do this, the second argument of addEventListener needs to be a function, like this it is undefined as that is what is returned by displayStory

what about this.
scaryStoryBtn.addEventListener(“click”, displayStory=genre=>{
if (storyObj.hasOwnProperty(genre)) {
resultParagraph.textContent = storyObj[genre].story;
storyContainer.style.borderColor = storyObj[genre].borderColor;
}}
);
funnyStoryBtn.addEventListener(“click”, displayStory=genre=>{
if (storyObj.hasOwnProperty(genre)) {
resultParagraph.textContent = storyObj[genre].story;
storyContainer.style.borderColor = storyObj[genre].borderColor;
}
});
adventureStoryBtn.addEventListener(“click”, displayStory=genre=>{if (storyObj.hasOwnProperty(genre)) {
resultParagraph.textContent = storyObj[genre].story;
storyContainer.style.borderColor = storyObj[genre].borderColor;
}});

you are definind displayStory again, please don’t do that, use the one that already exist

you are getting nearer, but you may want to try with an anonymous function

I still dont understand what you mean

Hi there. Try arrow function within the event listener.

can you be more specific of what you don’t understand?

  • you need to call displayStory when the function is clicked
  • you can’t give displayStory as argument of addEventListener because you need to give it an argument
  • you need to give a function to addEventListener anyway
  • I suggested an anonymous function