Build a Storytelling App - Step 16

Tell us what’s happening:

Hi, I don’t really know what I’m doing wrong here as this is a guided exercise and I just have to add these eventListeners. If I try to press the buttons, nothing happens and the only shown story is the last one. Thank you!

Your code so far

<!-- file: index.html -->
<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Storytelling App</title>
    <link rel="stylesheet" href="./styles.css" />
</head>

<body>

    <h1>Want to hear a short story?</h1>

    <main class="story-container">
        <div class="btn-container">
            <button class="btn" id="scary-btn">Scary Story</button>
            <button class="btn" id="funny-btn">Funny Story</button>
            <button class="btn" id="adventure-btn">Adventure Story</button>
        </div>
        <p id="result"></p>
    </main>
    <script src="./script.js"></script>

</body>

</html>
/* file: script.js */
const storyContainer = document.querySelector(".story-container");

const scaryStoryBtn = document.getElementById("scary-btn");
const funnyStoryBtn = document.getElementById("funny-btn");
const adventureStoryBtn = document.getElementById("adventure-btn");

const resultParagraph = document.getElementById("result");

const storyObj = {
  scary: {
    story: `In the dark woods, a group of friends stumbled upon an old, abandoned cabin. They enter the cabin and awaken something malevolent that had been dormant for centuries.`,
    borderColor: "#ee4b2b",
},
  funny: {
    story: `During a camping trip, Mark decided to show off his culinary skills by cooking dinner over an open fire. However, his attempt caused him to burn the dinner as well as his eyebrows off.`,
    borderColor: "#f1be32",
  },
  adventure: {
    story: `Lost in the heart of the Amazon rain forest, Sarah and Jake stumbled upon an ancient temple. They braved deadly traps and encountered strange wildlife, all while deciphering cryptic clues left behind by a mysterious civilization.`,
    borderColor: "#acd157"
  },
};

function displayStory(genre) {
  if (storyObj.hasOwnProperty(genre)) {
    resultParagraph.textContent = storyObj[genre].story;
    storyContainer.style.borderColor = storyObj[genre].borderColor;
  }
}


// User Editable Region

scaryStoryBtn.addEventListener("click", displayStory("scary"));

funnyStoryBtn.addEventListener("click", displayStory("funny"));

adventureStoryBtn.addEventListener("click", displayStory("adventure"));

// User Editable Region


/* file: styles.css */
*,
*::before,
*::after {
    margin: 0;
    padding: 0;
    box-sizing: border-box;
}

:root {
    --dark-grey: #1b1b32;
    --black: #000;
    --white: #fff;
    --golden-yellow: #fecc4c;
    --yellow: #ffcc4c;
    --gold: #feac32;
    --orange: #ffac33;
    --dark-orange: #f89808;
}

body {
    background-color: var(--dark-grey);
    color: var(--white);
}

h1,
#result {
    text-align: center;
}

h1 {
    margin: 10px 0 15px;
}

.story-container {
    margin: auto;
    padding: 10px;
    width: 80%;
    border-style: double;
    border-width: 14px;
    border-color: var(--white);
}

.btn-container {
    display: flex;
    flex-direction: column;
    justify-content: center;
    align-items: center;
}

@media (min-width: 760px) {
    .btn-container {
        flex-direction: row;
    }
}

#result {
    margin-top: 15px;
    font-size: 1.2rem;
    line-height: 30px;
}

.btn {
    cursor: pointer;
    width: 200px;
    margin: 10px 0 10px 0.5rem;
    color: var(--black);
    background-color: var(--gold);
    background-image: linear-gradient(var(--golden-yellow), var(--orange));
    border-color: var(--gold);
    border-width: 3px;
}

.btn:hover {
    background-image: linear-gradient(var(--yellow), var(--dark-orange));
}

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/139.0.0.0 Safari/537.36

Challenge Information:

Build a Storytelling App - Step 16

the event listener should be given a function that it can execute when the event happen, here you are writing a function call instead a function, this function is executed immediately, not when the event happens

can you think of how you can give a function as argument instead of a function call?

3 Likes

This would be like this

scaryStoryBtn.addEventListener("click", () => {displayStory("scary")});
1 Like

that’s much better, yes