Build an RPG character - Build an RPG Character

Tell us what’s happening:

been on this for hours, whatever change I do some step becomes right while the other wrong

Your code so far

full_dot = '●'
empty_dot = '○'

def create_character(name, strength, intelligence, charisma):
    if not isinstance(name, str): 
        return "The character name should be a string"
    if len(name) >= 10:
        return "The character name is too long"
    if ' ' in name:
        return "The character name should not contain spaces"
    
    stats = {'STR': strength, 'INT': intelligence, 'CHA': charisma}
    
    for stat in stats.values():
        if not isinstance(stat, int):
            return "All stats should be integers"
    for stat in stats.values():
        if stat < 1:
            return "All stats should be no less than 1"
    for stat in stats.values():
        if stat > 4:
            return "All stats should be no more than 4"
    if sum(stats.values()) != 7:
        return "The character should start with 7 points"

    character_string = name
    for key in ['STR', 'INT', 'CHA']:
        stat = stats[key]
        character_string += f'\n{key} {full_dot * stat}{empty_dot * (10 - stat)}'

    return "n/".join(character_string)  



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Challenge Information:

Build an RPG character - Build an RPG Character

Hi @John6

To help debug your code, place the following printcall after the function.

print(create_character('ren', 4, 2, 1))

Happy coding

the problem lay in the second if statment you should compare with strict greater instead of greater or equal.

Happy coding

thanks that was a big help