Im stuck on getting it to print the RPG stats, tests 18 and 19, and I am unsure what other methods to use
Your code so far
full_dot = '●'
empty_dot = '○'
def create_character(character_name, strength, intelligence, charisma):
if not isinstance(character_name, str):
return ('The character name should be a string')
if character_name == '':
return ('The character should have a name')
if len(character_name) > 10 :
return ('The character name is too long')
if ' ' in character_name:
return ('The character name should not contain spaces')
if not isinstance(strength, int) or not isinstance(intelligence, int) or not isinstance(charisma, int):
return ('All stats should be integers')
if strength < 1 or intelligence < 1 or charisma < 1:
return ('All stats should be no less than 1')
elif strength > 4 or intelligence > 4 or charisma > 4:
return ('All stats should be no more than 4')
if strength + intelligence + charisma != 7:
return ('The character should start with 7 points')
else:
return(f'{character_name}\nSTR {full_dot*strength} {(10-strength)*empty_dot}\nINT {full_dot*intelligence}{(10-intelligence)*empty_dot}\nCHA {full_dot*charisma} {(10-charisma)*empty_dot}')
create_character('ren', 4, 2, 1)
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full_dot = '●'
empty_dot = '○'
def create_character(character_name, strength, intelligence, charisma):
if not isinstance(character_name, str):
return ('The character name should be a string')
if character_name == '':
return ('The character should have a name')
if len(character_name) > 10 :
return ('The character name is too long')
if ' ' in character_name:
return ('The character name should not contain spaces')
if not isinstance(strength, int) or not isinstance(intelligence, int) or not isinstance(charisma, int):
return ('All stats should be integers')
if strength < 1 or intelligence < 1 or charisma < 1:
return ('All stats should be no less than 1')
elif strength > 4 or intelligence > 4 or charisma > 4:
return ('All stats should be no more than 4')
if strength + intelligence + charisma != 7:
return ('The character should start with 7 points')
else:
return(f'{character_name}\nSTR {full_dot*strength} {(10-strength)*empty_dot}\nINT {full_dot*intelligence}{(10-intelligence)*empty_dot}\nCHA {full_dot*charisma} {(10-charisma)*empty_dot}')
print(create_character('ren', 4, 2, 1))