Build an RPG Character - Build an RPG Character

Tell us what’s happening:

I am stuck on question 8 and have somehow managed to complete various different tasks..
1,2,3,5,6,7, 9, 11, 13,15

but yet I am stuck on for example 8, 10, 12 and 14. I am not sure how the verification works.. Not sure if the code tools I need are found in the previous chapters of the Python curriculum.

Your code so far

full_dot = '●'
empty_dot = '○'

def create_character(name, strenght, intelligence, charisma):
    
    #namevalidation
    if not isinstance(name,str):
        return "The character name should be a string"

    if name == "":
        return "The character should have a name"

    if len(name) >10:
        return "The character name is too long"
    
    if not len(name) >10:
        return

    if ' ' in name:
        return 'The character name should not contain spaces.'
        
    elif not name.find (" "):
        return
    
    
  
my_character = create_character("Ray ray", 2, 3, 5)

(my_character)



    



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Challenge Information:

Build an RPG Character - Build an RPG Character

GitHub Link: freeCodeCamp/curriculum/challenges/english/blocks/lab-rpg-character/67d83df6f82eda3868dd2a84.md at main · freeCodeCamp/freeCodeCamp · GitHub

do you expect anything to happen after this?

can there be a situation in which len(name) > 10 and not len(name) > 10 are both false?

No I fixed it now I am on number 10 and trying to figure that one out.

Could it be so that the “else” part cuts away the code that is writen after?

def create_character(name, strenght, intelligence, charisma):

    #namevalidation
    if not isinstance(name,str):
        return "The character name should be a string"
#checks for empty strings    
    if name == '':
       return "The character should have a name"
#checks for number of signs in a string
    if (len(name)) > 10: 
        return "The character name is too long"
#checks for spaces in name
    if " " in name:
        return "The character name should not contain spaces"

    else:
        return 
        
    if not int in strenght or intelligence or charisma:
        return "All stats should be integers"
    
    if not isinstance(strenght, int) < 1 and not isinstance(intelligence, int) <1 and not isinstance(charisma, int) <1:
        return "All stats should be no less than 1"   

Did you test your function by calling it with the input described in test 10?

No, but a function will end when it gets to a return line.

You need to test your function and see the result so you can analyze it.