full_dot = ‘●’
empty_dot = ‘○’
def create_character(name, strength, intelligence, charisma):
if not isinstance(name, str):
return ‘The character name should be a string.’
if name == “”:
return ‘The character should have a name.’
if len(name) > 10:
return ‘The character name is too long.’
if " " in name:
return ‘The character name should not contain spaces.’
if not isinstance(strength, int) or not isinstance(intelligence, int) or not isinstance(charisma, int):
return ‘All stats should be integers.’
if strength < 1 or intelligence < 1 or charisma < 1:
return ‘All stats should be no less than 1.’
if strength > 4 or intelligence > 4 or charisma > 4:
return ‘All stats should be no more than 4.’
if sum([strength, intelligence, charisma]) != 7:
return ‘The character should start with 7 points.’
stats_str = 'STR: ' + (full_dot * strength) + (empty_dot * (10 - strength))
stats_int = 'INT: ' + (full_dot * intelligence) + (empty_dot * (10 - intelligence))
stats_cha = 'CHA: ' + (full_dot * charisma) + (empty_dot * (10 - charisma))
return name + '\n' + stats_str + '\n' + stats_int + '\n' + stats_cha
character = create_character(‘ren’, 4, 2, 1)
print(character)

