I’ve been working on this isometric game for a few weeks now using HTML5 Canvas and React JS to create a hack and slash Dungeon Crawler. It’s in early stages so it is a simple sandbox at the moment. It has simple controls and the sprite animations aren’t all there yet. My goal is to try to re-use assets and make it as modular as possible.
View screen shots and the readme on my Github:
I would like to to get feedback from the community on ways to handle enemy patrols, turn based weapon attacks and of course loot containers that the player can open a menu from. All while keeping the gameplay reasonably challenging.