I did all a could but I’m not finding the way out.
Now, set the innerText
property of monsterName
to be the name
property of the current monster. Do the same for monsterHealthText
and the health
property.
Can you post the section of code that’s not working?
do this:
function goFight() {
update(locations[3]);
monsterHealth = monsters[fighting].health;
monsterStats.style.display = “block”;
monsterName.innerText = monsters[fighting].name;
monsterHealthText.innerText = monsterHealth;
}
this will help:
function attack() {
text.innerText = “The " + monsters[fighting].name + " attacks.”;
}
I think it’s wrong,
Using the + operator to combine strings with variable content to form a complete message. This is a fundamental string operation used to dynamically create text content.
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