Learn Basic JavaScript by Building a Role Playing Game - Step 118

Tell us what’s happening: Question:

Now, set the innerText property of monsterName to be the name property of the current monster. Do the same for monsterHealthText and the health property.

Your code so far

function goFight() {
update(locations[3]);
monsterHealth = monsters[fighting].health;
monsterStats.style.display = “block”;
monsterName.innerText = monsters[fighting];
monsterHealthText = health;

}

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 118

For the monsterName, you need to add the name property of your current monster. Here’s an example of how you added the health property of the current monster:

monsterHealth = monsters[fighting].health;

For the health, remember you are modifying the innerText :wink:

Welcome to the forum @eedrubo.ed

monsterName.innerText needs to access the name of the monster you are fighting.
You can do this by using dot notation.

For monster health you’ll need to add .innerText to set the inner text property, then follow the same approach for obtaining the health of the monster you are currently fighting.

Great help! My problem solved and I have now gone beyond that level. Thanks a lot.

1 Like

Great help! My problem is solved and I have now gone beyond that level. Thanks a lot.