Learn Basic JavaScript by Building a Role Playing Game - Step 121

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monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * 1) + 1;

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Learn Basic JavaScript by Building a Role Playing Game - Step 121

Welcome to the forum @Hardelz

monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * 1) + 1;

The random number needs to be multiplied by the xp variable.

Happy codig