Tell us what’s happening:
In your attack function, below the health variable, create an if statement. Set the condition to call the isMonsterHit function.
what is the condition in step 147?
Your code so far
<!-- file: index.html -->
/* file: styles.css */
/* file: script.js */
// User Editable Region
function attack() {
text.innerText = "The " + monsters[fighting].name + " attacks.";
text.innerText += " You attack it with your " + weapons[currentWeapon].name + ".";
health -= getMonsterAttackValue(monsters[fighting].level);
if (health > 0) {
isMonsterHit();
}
monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;
healthText.innerText = health;
monsterHealthText.innerText = monsterHealth;
if (health <= 0) {
lose();
}
else if (monsterHealth <= 0)
{
if (fighting === 2)
{
winGame();
}
else {
defeatMonster();
}
}
}
// User Editable Region
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/123.0.0.0 Safari/537.36
Challenge Information:
Learn Basic JavaScript by Building a Role Playing Game - Step 147