Learn Basic JavaScript by Building a Role Playing Game - Step 149

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function attack() {
  text.innerText = "The " + monsters[fighting].name + " attacks.";
  text.innerText += " You attack it with your " + weapons[currentWeapon].name + ".";
  health -= getMonsterAttackValue(monsters[fighting].level);
  if(health){
    isMonsterHit();
  }
  monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;
  healthText.innerText = health;
  monsterHealthText.innerText = monsterHealth;
  if (health <= 0) {
    lose();
  } else if (monsterHealth <= 0) {
    fighting === 2 ? winGame() : defeatMonster();
  }
}

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 149

Hey,
I see the problem in your code you have to set the function call as condition not health.
Happy Coding

yes, i have confusion in this step too. what condition i must filled in the if statement?

if(isMonsterHit()){
    
  }
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thank you, this solve my problem :+1: