Learn Basic JavaScript by Building a Role Playing Game - Step 149

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function attack() {
text.innerText = “The " + monsters[fighting].name + " attacks.”;
text.innerText += " You attack it with your " + weapons[currentWeapon].name + “.”;
health -= getMonsterAttackValue(monsters[fighting].level);
if (health<){
isMonsterHit();
}
monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;
healthText.innerText = health;
monsterHealthText.innerText = monsterHealth;
if (health <= 0) {
lose();
} else if (monsterHealth <= 0) {
fighting === 2 ? winGame() : defeatMonster();
}
}

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 149

You just need to add “isMonsterHit()” function to the if statement. It should be like this:
if (isMonsterHit()) {
}