Learn Basic JavaScript by Building a Role Playing Game - Step 38

Tell us what’s happening:

Keep getting error message despite code is correct and functioning well. This is my code below:

function goStore() {
const textOfButton1 = document.querySelector(“#button1”);
textOfButton1.innerText = “Buy 10 health (10 gold)”;
}

The error message is " You should use dot notation to access the innerText property of button1."

Your code so far

<!-- file: index.html -->
<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
  </head>
  <body>
    <div id="game">
      <div id="stats">
        <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
        <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
        <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
      </div>
      <div id="controls">
        <button id="button1">Go to store</button>
        <button id="button2">Go to cave</button>
        <button id="button3">Fight dragon</button>
      </div>
      <div id="monsterStats">
        <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
        <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
      </div>
      <div id="text">
        Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
      </div>
    </div>
    <script src="./script.js"></script>
  </body>
</html>
/* file: styles.css */
body {
  background-color: #0a0a23;
}

#text {
  background-color: #0a0a23;
  color: #ffffff;
  padding: 10px;
}

#game {
  max-width: 500px;
  max-height: 400px;
  background-color: #ffffff;
  color: #ffffff;
  margin: 30px auto 0px;
  padding: 10px;
}

#controls,
#stats {
  border: 1px solid #0a0a23;
  padding: 5px;
  color: #0a0a23;
}

#monsterStats {
  display: none;
  border: 1px solid #0a0a23;
  padding: 5px;
  color: #ffffff;
  background-color: #c70d0d;
}

.stat {
  padding-right: 10px;
}

button {
  cursor: pointer;
  color: #0a0a23;
  background-color: #feac32;
  background-image: linear-gradient(#fecc4c, #ffac33);
  border: 3px solid #feac32;
}
/* file: script.js */
let xp = 0;
let health = 100;
let gold = 50;
let currentWeaponIndex = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");

// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;


// User Editable Region

function goStore() {
 const textOfButton1 = document.querySelector("#button1");
 textOfButton1.innerText = "Buy 10 health (10 gold)";
}

// User Editable Region


function goCave() {
  console.log("Going to cave.");
}

function fightDragon() {
  console.log("Fighting dragon.");
}

Your browser information:

User Agent is: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/129.0.0.0 Safari/537.36

Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 38

You already selected button1 at the top of your document. So you need to use button1.innerText .

function goStore() {
button1.innerText = “Buy 10 health (10 gold)”;
}

function goCave() {
button2.innerText = “Buy weapon (30 gold)”;
}

function fightDragon() {
button3.innerText = “Go to town square”;
}

It still doesn’t work with these lines. Well, actually this was what I first wrote, then I tried the current one. Thanks anyway.

This part solely should be enough to pass this step actually. Because at this step the challenge wants you to do this. But you should use “” double quotes not “”. And you should have console.log statements inside goCave and fightDragon functions for now.

I changed the single quote to double on the line where I declared the button1, then I it was the 39 step where I have been stuck on. And by the way, what do you mean by"… have a console.log statement inside goCave and fightDragon functions for now?" Because having or not having console.log makes no difference. But I still appreciate it. Thanks.

Okay, first of all about console.log() statements, I know they do not make any difference but for the challenges sometimes they want you to have them. I suggest you to Reset this challenge first because you do not have to change anything provided to you except the thing challenge wants from you.

When you Reset the challenge you just need to remove the console.log() statement and need to add button1.innerText = ""; with the text provided to you. You do not need to change any other parts. I hope this helps, happy coding!

Will try, thanks again.