Tell us what’s happening:
JS Role-Playing game Step 51.
Despite viewing similar posts on the forum, I am, for some reason, not able to get the code correct.
My freeCodeCamp is also lagging a lot. It is not letting me click the check code button. It requires at least 5 page reloads per step.
Please help we with both of these issues. Thanks in advance!
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Challenge Information:
Learn Basic JavaScript by Building a Role Playing Game - Step 51
Ray13
2
Hi there! Please share your code, if you don’t know how, check this guide:
Forum code formatting
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];
const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");
**//User Editable Region//**
const locations = document.querySelector();
**//User Editable Region//**
// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
function update(location) {
}
function goTown() {
button1.innerText = "Go to store";
button2.innerText = "Go to cave";
button3.innerText = "Fight dragon";
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;
text.innerText = "You are in the town square. You see a sign that says \"Store\".";
}
function goStore() {
button1.innerText = "Buy 10 health (10 gold)";
button2.innerText = "Buy weapon (30 gold)";
button3.innerText = "Go to town square";
button1.onclick = buyHealth;
button2.onclick = buyWeapon;
button3.onclick = goTown;
text.innerText = "You enter the store.";
}
function goCave() {
console.log("Going to cave.");
}
function fightDragon() {
console.log("Fighting dragon.");
}
function buyHealth() {
}
function buyWeapon() {
}
Ray13
4
Well, very close. You’ve declared locations
variable, then you have to assign it an empty array, here’s an example:
const emptyArray = []
Ray13
5
Syntax errors in your code may cause such behaviour
system
Closed
7
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