Learn Basic JavaScript by Building a Role Playing Game - Step 75

Tell us what’s happening:

Your code so far

let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");
const locations = [
  {
    name: "town square",
    "button text": ["Go to store", "Go to cave", "Fight dragon"],
    "button functions": [goStore, goCave, fightDragon],
    text: "You are in the town square. You see a sign that says \"Store\"."
  },
  {
    name: "store",
    "button text": ["Buy 10 health (10 gold)", "Buy weapon (30 gold)", "Go to town square"],
    "button functions": [buyHealth, buyWeapon, goTown],
    text: "You enter the store."
  },
  {
    name: "cave",
    "button text": ["Fight slime", "Fight fanged beast", "Go to town square"],
    "button functions": [fightSlime, fightBeast, goTown],
    text: "You enter the cave. You see some monsters."
  }
];

// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;

function update(location) {
  button1.innerText = location["button text"][0];
  button2.innerText = location["button text"][1];
  button3.innerText = location["button text"][2];
  button1.onclick = location["button functions"][0];
  button2.onclick = location["button functions"][1];
  button3.onclick = location["button functions"][2];
  text.innerText = location.text;
}

function goTown() {
  update(locations[0]);
}

function goStore() {
  update(locations[1]);
}

function goCave() {
  update(locations[2]);
}

function fightDragon() {
  console.log("Fighting dragon.");
}

function buyHealth() {
  let gold = 50;
const goldText = document.querySelector('#goldText');
goldText.innerText = gold;
let health = 100;
const healthText = document.querySelector('#healthText');
healthText.innerText =  health;

  gold -= 10;
  health += 10;
}

function buyWeapon() {

}

function fightSlime() {

}

function fightBeast() {

}

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 75

Hi, welcome to the forum!
We see you have posted some code but did you have a question?

(You have not filled out the “Tell us what’s happening:” field above)

I’ve edited your code for readability. When you enter a code block into a forum post, please precede it with a separate line of three backticks and follow it with a separate line of three backticks to make it easier to read.

You can also use the “preformatted text” tool in the editor (</>) to add backticks around text.

See this post to find the backtick on your keyboard.
Note: Backticks (`) are not single quotes (').

Note: Your answer should only be two lines of code.

You need to display those new values on the game screen.

After your assignment lines, assign the innerText property of goldText to be the variable gold . Use the same pattern to update healthText with the health variable.