function buyWeapon() {
if (gold >= 30) {
gold -= 30;
currentWeapon++;
goldText.innerText = gold;
let newWeapon = weapons[currentWeapon].name;
text.innerText = "You now have a " + newWeapon + ".";
inventory.push(newWeapon);
text.innerText += " In your inventory you have: " +;
}
function buyWeapon() {
if (gold >= 30) {
gold -= 30;
currentWeapon++;
goldText.innerText = gold;
let newWeapon = weapons[currentWeapon].name;
text.innerText = "You now have a " + newWeapon + "." + inventory;
inventory.push(newWeapon);
text.innerText += " In your inventory you have: " +
function buyWeapon() {
if (gold >= 30) {
gold -= 30;
currentWeapon++;
goldText.innerText = gold;
let newWeapon = weapons[currentWeapon].name;
text.innerText = "You now have a " + newWeapon + "." + inventory;
inventory.push(newWeapon);
text.innerText += " In your inventory you have: " + inventory;
}
}
This code will not work, because you are trying to declare the same function twice:
I know this question has been marked as solved, but I’d like to clean it up for anyone else who looks up this problem.
So the buyWeapon() function should look like:
function buyWeapon() {
if (gold >= 30) {
gold -= 30;
currentWeapon++;
goldText.innerText = gold;
let newWeapon = weapons[currentWeapon].name;
text.innerText = "You now have a " + newWeapon + ".";
inventory.push(newWeapon);
text.innerText += " In your inventory you have: " + inventory;
}
}