Learn Classes and Objects by Building a Sudoku Solver - Step 47

Tell us what’s happening:

``````class Board:
def __init__(self, board):
self.board = board

def find_empty_cell(self):
for row, contents in enumerate(self.board):
try:
col = contents.index(0)
return row, col
except ValueError:
pass
return None

def valid_in_row(self, row, num):
return num not in self.board[row]

def valid_in_col(self, col, num):
return all(self.board[row][col] != num for row in range(9))

def valid_in_square(self, row, col, num):
row_start = (row // 3) * 3
col_start = (col // 3) * 3
for row_no in range(row_start, row_start + 3):
for col_no in range(col_start, col_start + 3):
if self.board[row_no][col_no] == num:
return False
return True

# User Editable Region

def is_valid(self, empty, num):
empty = (row,col)
row,col = empty

# User Editable Region

puzzle = [
[0, 0, 2, 0, 0, 8, 0, 0, 0],
[0, 0, 0, 0, 0, 3, 7, 6, 2],
[4, 3, 0, 0, 0, 0, 8, 0, 0],
[0, 5, 0, 0, 3, 0, 0, 9, 0],
[0, 4, 0, 0, 0, 0, 0, 2, 6],
[0, 0, 0, 4, 6, 7, 0, 0, 0],
[0, 8, 6, 7, 0, 4, 0, 0, 0],
[0, 0, 0, 5, 1, 9, 0, 0, 8],
[1, 7, 0, 0, 0, 6, 0, 0, 5]
]

gameboard = Board(puzzle)
``````

User Agent is: `Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/122.0.0.0 YaBrowser/24.4.0.0 Safari/537.36`

Challenge Information:

Learn Classes and Objects by Building a Sudoku Solver - Step 47

You don’t need that line. If you remove it you’ll be able to pass.

1 Like

thank you very much!

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