Learn Encapsulation by Building a Projectile Trajectory Calculator - Step 11

Tell us what’s happening:

I am not the code is running. But the code still doesn’t pass.
Anyone please help me out in this.

Your code so far

import math

GRAVITATIONAL_ACCELERATION = 9.81
PROJECTILE = "∙"
x_axis_tick = "T"
y_axis_tick = "⊣"

class Projectile:
    __slots__ = ('__speed', '__height', '__angle')

    def __init__(self, speed, height, angle):
        self.__speed = speed
        self.__height = height
        self.__angle = math.radians(angle)

# User Editable Region

    def __str__(self):
        return f'''
Projectile details:
speed: {self.speed} m/s
height: {self.height} m
angle: {round(math.degrees(self.angle))}°
displacement: {round(self.__calculate_displacement(), 1)} m
'''

# User Editable Region


    def __calculate_displacement(self):
        horizontal_component = self.__speed * math.cos(self.__angle)
        vertical_component = self.__speed * math.sin(self.__angle)
        squared_component = vertical_component**2
        gh_component = 2 * GRAVITATIONAL_ACCELERATION * self.__height
        sqrt_component = math.sqrt(squared_component + gh_component)
        
        return horizontal_component * (vertical_component + sqrt_component) / GRAVITATIONAL_ACCELERATION
        
    def __calculate_y_coordinate(self, x):
        height_component = self.__height
        angle_component = math.tan(self.__angle) * x
        acceleration_component = GRAVITATIONAL_ACCELERATION * x ** 2 / (
                2 * self.__speed ** 2 * math.cos(self.__angle) ** 2)
        y_coordinate = height_component + angle_component - acceleration_component

        return y_coordinate
    
    def calculate_all_coordinates(self):
        return [
            (x, self.__calculate_y_coordinate(x))
            for x in range(math.ceil(self.__calculate_displacement()))
        ]

    @property
    def height(self):
        return self.__height

    @property
    def angle(self):
        return round(math.degrees(self.__angle))

    @property
    def speed(self):
        return self.__speed
    
    @height.setter
    def height(self, n):
        self.__height = n

    @angle.setter
    def angle(self, n):
        self.__angle = math.radians(n)

    @speed.setter
    def speed(self, s):
       self.__speed = s

ball = Projectile(10, 3, 45)
print(ball)
coordinates = ball.calculate_all_coordinates()
   

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/137.0.0.0 Safari/537.36 Edg/137.0.0.0

Challenge Information:

Learn Encapsulation by Building a Projectile Trajectory Calculator - Step 11

what does the angle getter do?

so, angle getter returns the value in degrees so we don’t need to use it again, right?

if you have questions about your own code please create your own topic

If you have a question about a specific challenge as it relates to your written code for that challenge and need some help, click the Help button located on the challenge. This button only appears if you have tried to submit an answer at least three times.

The Help button will create a new topic with all code you have written and include a link to the challenge also. You will still be able to ask any questions in the post before submitting it to the forum.

Thank you.