Tell us what’s happening:
Sorry, your code does not pass. You’re getting there.
You should add an else if clause to check is the player’s x position is greater than or equal to the checkpoint’s x position and less than or equal to the checkpoint’s x position plus 40.
Your code so far
<!-- file: index.html -->
/* file: script.js */
// User Editable Region
if (index === checkpoints.length - 1) {
isCheckpointCollisionDetectionActive = false;
showCheckpointScreen("You reached the final checkpoint!");
movePlayer("ArrowRight", 0, false);
// Step 117
// The last thing you will need to do is add an else if statement.
if (player.x < checkpoint.x) {
// Existing code for when player hasn't reached the checkpoint
} else if (player.x >= checkpoint.x && player.x <= checkpoint.x + 40) {
// Your condition should check if the player's x position is greater than or equal to the checkpoint's x position
// and less than or equal to the checkpoint's x position plus 40.
showCheckpointScreen("You reached a checkpoint!");
// Inside the body of the else if statement, you will need to call the showCheckpointScreen function
// and pass in the string "You reached a checkpoint!" as an argument.
}
// Congratulations! You have completed the platformer game project
}
// User Editable Region
/* file: styles.css */
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/127.0.0.0 Safari/537.36 Edg/127.0.0.0
Challenge Information:
Learn Intermediate OOP by Building a Platformer Game - Step 117