Tell us what’s happening:
I’m stuck here, i’m not quite sure how to check if the right key has been pressed.
Your code so far
<!-- file: index.html -->
/* file: styles.css */
/* file: script.js */
// User Editable Region
const animate = () => {
requestAnimationFrame(animate);
ctx.clearRect(0, 0, canvas.width, canvas.height);
player.update();
if(keys.rightKey.pressed && position.x < proportionalSize(400)){}
}
// User Editable Region
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/127.0.0.0 Safari/537.36
Challenge Information:
Learn Intermediate OOP by Building a Platformer Game - Step 46