Let's discuss your "Roguelike Dungeon Crawler Game"

Project Link - https://codepen.io/willgriffiths/pen/kXVBXB/

I need to work on the graphic styling but the logic is all in there!

Very challenging and I learnt a lot. :slight_smile:

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Am I the only one that plans on looking for libraries or code samples that implement stuff like leveling, combat, and experience gaining because it just isn’t a problem space that interests me?

I totally understand that, but the challenge goals (compared with the official rogualike example) are simple. Creating all the things is the challenge. That’s not about how to make react work with external libraries. It may be ininteresting for the dungeon thing, but for the dev side, it’s a good one.

Absolutely love the journey, thanks for that :slight_smile:

True enough. Nonetheless looks like a good project to use Redux or MobX with.

Here’s my Dungeon Crawler - a bit less creative than some of the other examples in this thread - holy cow! Great work guys!

http://codepen.io/subscap/pen/WxEXWE

I think my biggest win was making the game mobile friendly. That said, I only tested on my personal phone (Galaxy S5) so I would love feedback on what’s broken on other devices! :slight_smile:

I really enjoyed this project, and it was huge undertaking. That said, I have a long list of ideas I want to implement but need to move on for now. So much more that can be done!

Certainly :slight_smile: But i’m not in love enough with JS to learn that much :wink:

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https://ninja-roguelike.herokuapp.com/ - definitely my favorite project

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Nice. I like it.

Bug report: After I die, I can keep playing with negative life. Maybe that’s intentional? :slight_smile:

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Crazy question but kinda-sorta on topic… am I the only one that would be interested in making a Baldur’s Gate / PIllars of Eternity style game in HTML5? It seems like the perfect style of game to put on the web, and it would be pretty easy to create a business model for it…

My Rogue v1.0.0 FINALLY ONLINE

The code has been split into several codepens:

  1. React components and Sass
  2. Dungeon/Levels
  3. Actor/Player/Town
  4. Monsters
  5. Weapons/Items
  6. Magic

I must admit i spent more time considering what to leave out, rather than what to put in. As such, the code sort of just evolved sometimes. Maybe there is more parts in it that I could ā€œReact-ifyā€, however my goal was separation of view and data. It may take a short time to load because the icons are coded into the css.

I think the project also deserves a re-write in ES6 and to be made modular. Maybe when I am more familiar with those techs…

Thanks

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Project Link ─ FreeCodeCamp : Build a Roguelike Dungeon Crawler Game

Even though the screen is optimised for mobile devices, touch gestures are still not recognised. I will work on that later.

Feedback is appreciated. :slight_smile:

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Wow this is amazing !!!

Project Link - https://codepen.io/FaizAhmadF/full/VKpqLq/

Hello everybody! Finally my ā€œRoguelike Dungeon Crawler Gameā€.

Just played it over my break. Looks great and gave me some ideas while researching how I’m gonna approach this.

Project link: http://codepen.io/ubershibs/full/xEyvgO/

Hey everyone! Just finished my game a couple of minutes ago. I decided to go with a timely theme. Would really appreciate any feedback!

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Hey again! So I decided that since it’s 2016, it’s silly to build a game that doesn’t work well on a phone. So I made a modified version of my game that has on-screen controls and only displays a limited portion of the map, rather than showing the whole thing, but blacked out. I decided to keep it separate from the main version rather than doing one responsive version, in part because I wanted to direct phone users away from codepen, so I could control the whole screen and not have to worry about the addition of the codepen interface taking away my real estate. Now, if you visit my Codepen from a phone, you’ll get a message redirect you, or you can hit http://lukewalker.org/hillary directly. The code for this version is up on github: https://github.com/ubershibs/hillaryvsthedonaldmobile.

Project link: http://codepen.io/Pavel_Sotnikov/pen/PGgoWV
please, check out my game and try to win :slight_smile: Also i will be happy to get your advices about this game and my other apps. Thanks

Nicely done! Kind of hard to beat the enemy on the first level even after gobbling up everything I could though.