Object Oriented Programming - Override Inherited Methods

Tell us what’s happening:
Describe your issue in detail here.

Your code so far

function Bird(){ }

Bird.prototype.fly =function() {return "I am Flying!";};
function Penguin() {}
Penguin.prototype =Object.create(Bird.prototype);
Penguin.prototype.constructor =Penguin;

Penguin.prototype.fly = function() {
  return "Alas, this is a flightless bird.";

let Penguin =new Penguin();

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Challenge: Object Oriented Programming - Override Inherited Methods

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You changed code you were not asked to change (the code outside the comments). The method you added is correct, the code surrounding it is not.

  1. You changed the string in the Bird.prototype.fly method.

  2. You changed the variable the Penguin instance is assigned to (the identifier has already been declared).

  3. You changed the method call from using a . to a , (that is not how you call a method).

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