Tell us what’s happening:
I have done all the stuff but I don’t know what is the error.
Your code so far
<!-- file: index.html -->
/* file: styles.css */
/* file: script.js */
// User Editable Region
const resetGame = () => {
// Reset dice values array to all zeros
diceValuesArr = [0, 0, 0, 0, 0];
// Reset game state variables
score = 0;
totalScore = 0; // This line should be present if totalScore is a variable being reset
rolls = 0;
round = 1;
// Reset the displayed text for all dice elements
listOfAllDice.forEach((dice, index) => {
dice.textContent = diceValuesArr[index];
});
// Update the displayed total score
totalScoreText.textContent = totalScore;
// Clear the score history
scoreHistory.innerHTML = "";
// Update the displayed number of rolls and current round
currentRoundRollsText.textContent = rolls;
currentRoundText.textContent = round;
// Call the function to reset radio options
resetRadioOptions();
};
rollDiceBtn.addEventListener("click", () => {
if (rolls === 3) {
alert("You have made three rolls this round. Please select a score.");
} else {
rolls++;
resetRadioOptions();
rollDice();
updateStats();
getHighestDuplicates(diceValuesArr);
}
});
rulesBtn.addEventListener("click", () => {
isModalShowing = !isModalShowing;
if (isModalShowing) {
rulesBtn.textContent = "Hide Rules";
rulesContainer.style.display = "block";
} else {
rulesBtn.textContent = "Show Rules";
rulesContainer.style.display = "none";
}
});
keepScoreBtn.addEventListener("click", () => {
let selectedValue;
let achieved;
for (const radioButton of scoreInputs) {
if (radioButton.checked) {
selectedValue = radioButton.value;
achieved = radioButton.id;
break;
}
}
if (selectedValue) {
rolls = 0;
round++;
updateStats();
resetRadioOptions();
updateScore(selectedValue, achieved);
if (round > 6) {
setTimeout(() => {
alert(`Game Over! Your total score is ${score}`);
resetGame();
}, 500);
}
} else {
alert("Please select an option or roll the dice");
}
});
// User Editable Region
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/126.0.0.0 Safari/537.36
Challenge Information:
Review Algorithmic Thinking by Building a Dice Game - Step 12