# Review Algorithmic Thinking by Building a Dice Game - Step 12

### Tell us what’s happening:

I’ve done what the step calls for but the system is still telling me to set each “listOfAllDice element” to 0. What am I doing wrong?

``````<!-- file: index.html -->

``````
``````/* file: script.js */
// User Editable Region

const resetGame = () => {
// Reset dice values array to all zeros
diceValuesArr = [0, 0, 0, 0, 0];

// Reset game state variables
score = 0;
rolls = 0;
round = 1;

// Reset the displayed text for all dice elements
listOfAllDice.forEach((dice) => {
dice.textContent = diceValuesArr;
});
listOfAllDice.forEach((index) => {
dice.textContent = diceValuesArr[index];
})
// Update the displayed total score
totalScore.textContent = score;

// Clear the score history
scoreHistory.innerHTML = "";

// Update the displayed number of rolls and current round
currentRoundRolls.textContent = rolls;
currentRound.textContent = round;

// Call the function to reset radio options
};

if (rolls === 3) {
} else {
rolls++;
rollDice();
getHighestDuplicates(diceValuesArr);
}
});

isModalShowing = !isModalShowing;

if (isModalShowing) {
rulesBtn.textContent = "Hide rules";
rulesContainer.style.display = "block";
} else {
rulesBtn.textContent = "Show rules";
rulesContainer.style.display = "none";
}
});

let selectedValue;
let achieved;

for (const radioButton of scoreInputs) {
break;
}
}

if (selectedValue) {
rolls = 0;
round++;
if (round > 6) {
setTimeout(() => {
resetGame();
}, 500);

}
} else {
}});

// User Editable Region
``````
``````/* file: styles.css */

``````

User Agent is: `Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/17.4 Safari/605.1.15`