Tell us what’s happening:
The error says that ‘you should have a detectFullHouse function’. I have clearly defined the function. I am not sure how to address this error.
Your code so far
<!-- file: index.html -->
/* file: script.js */
// User Editable Region
const detectFullHouse = (array) => {
const counts = [];
for(int i=0; i<array.length; i++) {
let count = 1;
if(isNaN(counts[i])) {
for(int j=i+1; j<array.length; j++) {
if(array[j] === array[i]) {
count++;
}
}
counts[i] = count;
for(int j=i+1; j<array.length; j++) {
if(array[j] === array[i]) {
counts[j] = count;
}
}
}
}
let twos = 0;
let threes = 0;
for(int i=0; i<counts.length; i++) {
if(counts[i]===2) {
twos++;
}
if(counts[i]===3) {
threes++;
}
}
if(twos === 2 && threes === 3) {
updateRadioOption(2,25);
}
updateRadioOption(5,0);
};
const resetRadioOptions = () => {
scoreInputs.forEach((input) => {
input.disabled = true;
input.checked = false;
});
scoreSpans.forEach((span) => {
span.textContent = "";
});
};
const resetGame = () => {
diceValuesArr = [0, 0, 0, 0, 0];
score = 0;
round = 1;
rolls = 0;
listOfAllDice.forEach((dice, index) => {
dice.textContent = diceValuesArr[index];
});
totalScoreElement.textContent = score;
scoreHistory.innerHTML = "";
rollsElement.textContent = rolls;
roundElement.textContent = round;
resetRadioOptions();
};
rollDiceBtn.addEventListener("click", () => {
if (rolls === 3) {
alert("You have made three rolls this round. Please select a score.");
} else {
rolls++;
resetRadioOptions();
rollDice();
updateStats();
getHighestDuplicates(diceValuesArr);
detectFullHouse(diceValuesArr);
}
});
// User Editable Region
/* file: styles.css */
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/131.0.0.0 Safari/537.36
Challenge Information:
Review Algorithmic Thinking by Building a Dice Game - Step 13