Tell us what’s happening:
Hi, I have no idea how to pass this step. please give me a clue.
When your rollDiceBtn is clicked a second time, your diceValuesArr array should contain only five new elements.
Your code so far
<!-- file: index.html -->
/* file: styles.css */
/* file: script.js */
// User Editable Region
rollDiceBtn.addEventListener('click', () => {
for(let i = 0; i < 5; i++){
const random = Math.floor(Math.random() * 6 + 1)
diceValuesArr.push(random)
listOfAllDice[i].textContent = random
}
})
// User Editable Region
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:132.0) Gecko/20100101 Firefox/132.0
Challenge Information:
Review Algorithmic Thinking by Building a Dice Game - Step 3