function attack() {
text.innerText = “The " + monsters[fighting].name + " attacks.”;
text.innerText += " You attack it with your " + weapons[currentWeaponIndex].name + “.”;
health -= getMonsterAttackValue(monsters[fighting].level);
if (isMonsterHit()) {
monsterHealth -= weapons[currentWeaponIndex].power + Math.floor(Math.random() * xp) + 1;
}
healthText.innerText = health;
monsterHealthText.innerText = monsterHealth;
if (health <= 0) {
lose();
} else if (monsterHealth <= 0) {
if (fighting === 2) {
winGame();
} else {
defeatMonster();
}
}
}
Hi there. If you have a question about specific curriculum challenge step, create a topic Using help button. It’s appear below the challenge editor when you try to submit wrong code more than three times.