Your resetGame function should set both score and rolls to 0, and round to 1.

const resetGame = () => {
score = 0;
round = 1;
rolls = 0;
listOfAllDice.forEach(dice => dice.textContent = “0”);
totalScoreElement.textContent = “0”;
scoreHistory.innerHTML = “”;
rollsElement.textContent = “0”;
roundElement.textContent = “1”;
scoreInputs = document.querySelectorAll(“#score-options input”);
};

hi there!

welcome to the forum. add a link to the challenge step within your topic.