Build a Pokémon Search App Project - Build a Pokémon Search App

Tell us what’s happening:

Hey everyone,

My code seems to be working perfectly at my local environment using VScode. For some reason when I try to run it at the FreeCodeCamp console I can’t even click the searchButton and I cannot pass in the test. What am I doing wrong?

Thanks :slight_smile:

Your code so far

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Pokémon Search App</title>
    <link rel="stylesheet" href="styles.css">
    <script src="script.js" defer></script>
</head>
<body>
    <h1>Pokémon Search App</h1>
    <div class="container">
        <form role="search" id="search-form">
            <label for="search-input">Search for Pokémon name of ID</label>
            <input type="text" name="pokemon" id="search-input" required> 
            <button id="search-button">Search</button>
        </form>
        <div class="output">
            <div class="top-container">
                <div class="name-and-id">
                    <span class="to-be-rended" id="pokemon-name"></span>
                    <span class="to-be-rended" id="pokemon-id"></span>
                </div>
                <div class="size">
                    <span class="to-be-rended" id="weight"></span>
                    <span class="to-be-rended" id="height"></span>
                </div>
                <div class="sprite-container">
                    <img class="to-be-rended" id="sprite"> 
                </div>
                <div class="to-be-rended" id="types"></div>
            </div>
            <div class="bottom-container">
                <table>
                    <tbody>
                        <tr>
                            <th>Base</th>
                            <th>Stats</th>   
                        </tr>
                        <tr>
                            <td>HP:</td>
                            <td class="to-be-rended" id="hp"></td>
                        </tr>
                        <tr>
                            <td>Attack:</td>
                            <td class="to-be-rended" id="attack"></td>
                        </tr>
                        <tr>
                            <td>Defense:</td>
                            <td class="to-be-rended" id="defense"></td>
                        </tr>
                        <tr>
                            <td>Sp. Attack:</td>
                            <td class="to-be-rended" id="special-attack"></td>
                        </tr>
                        <tr>
                            <td>Sp. Defense:</td>
                            <td class="to-be-rended" id="special-defense"></td>
                        </tr>
                        <tr>
                            <td>Speed:</td>
                            <td class="to-be-rended" id="speed"></td>
                        </tr>
                    </tbody>
                </table>
            </div>
        </div>
    </div>
</body>
</html>

const searchButton = document.getElementById('search-button');
const searchInputElement = document.getElementById('search-input');
const toBeRended = document.querySelectorAll('.to-be-rended');
const [nameSpan, pokemonIdSpan, weightSpan, heightSpan, spriteImg, typesDiv, hpTd, attackTd, defenseTd, specialAttackTd, specialDefenseTd, speedTd] = toBeRended;

async function fetchPokemon() {
    const userInput = checkInput();
    if (!userInput) return; 
    const url = `https://pokeapi-proxy.freecodecamp.rocks/api/pokemon/${userInput}`;
    const res = await fetch(url);

    if (!res.ok) {
        alert("Pokémon not found");
        return null;
    }

    const data = await res.json();
    return data;
};

function checkInput() {
    const searchInput = searchInputElement.value;

    if (searchInput) {
        const cleanedInput = String(searchInput.trim().toLowerCase().replace(/\s+/g, '-'));
        return cleanedInput;
    } else {
        alert('Please enter a Pokémon name or ID');
        return null;
    }
};

function renderPokemon(pokemon) {
    nameSpan.innerText = `${pokemon.name}`;
    pokemonIdSpan.innerText = `${pokemon.id}`;
    weightSpan.innerText = `Weight: ${pokemon.weight}`;
    heightSpan.innerText = `Height: ${pokemon.height}`;
    spriteImg.src = pokemon.sprites.front_default; 
    typesDiv.innerText = pokemon.types.map(type => type.type.name).join(' / '); 
    hpTd.innerText = `${pokemon.stats[0].base_stat}`;
    attackTd.innerText = `${pokemon.stats[1].base_stat}`;
    defenseTd.innerText = `${pokemon.stats[2].base_stat}`;
    specialAttackTd.innerText = `${pokemon.stats[3].base_stat}`;
    specialDefenseTd.innerText = `${pokemon.stats[4].base_stat}`;
    speedTd.innerText = `${pokemon.stats[5].base_stat}`;
};

searchButton.addEventListener('click', async (event) => {
    event.preventDefault();

    try {
        const pokemon = await fetchPokemon(); 
        if (pokemon) {
            renderPokemon(pokemon);  
        }
    } catch (error) {
        console.error("Error fetching Pokémon data:", error);
    }
    searchInputElement.value = '';
});

*,
*::before,
*::after {
  box-sizing: border-box;
}

* {
  margin: 0;
}

body {
  line-height: 1.5;
}

img {
  display: block;
}

body {
  height: 100vh;
  font-family: sans-serif;
  background-color: #1b1b32;
  color: #0a0a23;
  font-family: Verdana, Geneva, Tahoma, sans-serif;
}

main {
  display: flex;
  flex-direction: column;
  align-items: center;
  justify-content: center;
}

.freecodecamp-logo {
  height: 30px;
  margin: 25px 0;
}

h1 {
  color: #f5f6f7;
  font-size: 1.7em;
  text-align: center;
  margin-bottom: 1rem;
}

.container {
  margin: auto;
  width: 100%;
  background-color: #f5f6f7;
  border: 1px solid #f5f6f7;
  border-radius: 15px;
  box-shadow: 10px 10px 0px 0px rgba(223, 220, 220, 0.75);
}

.output,
#search-form {
  display: flex;
  justify-content: center;
}

#search-form {
  flex-wrap: wrap;
  margin: 10px 0;
  padding: 5px;
  border-radius: 8px 8px 0 0;
  gap: 10px;
}

label {
  align-self: center;
}

#search-input:focus-visible,
#search-button:focus-visible {
  outline: 3px solid #198eee;
}

#search-input {
  height: 40px;
  padding-left: 10px;
  width: 200px;
}

#search-button {
  padding: 14px 0;
  width: 80px;
  border-radius: 20px;
  text-align: center;
  background-color: #7f21ab;
  color: #f5f6f7;
  border: none;
}

.output {
  margin: 10px 0;
  padding: 5px;
  flex-direction: column;
  align-items: center;
}

.top-container,
.bottom-container {
  display: flex;
  flex-direction: column;
  width: 100%;
  min-height: 325px;
}

.top-container {
  margin-bottom: 10px;
  padding: 10px;
  background-color: #f0f1f7;
}

.name-and-id {
  height: 28px;
  font-size: 1.1em;
  text-transform: capitalize;
  margin-bottom: 5px;
}

.size {
  height: 22px;
  font-size: 0.85rem;
}

.sprite-container {
  flex-grow: 2;
  display: flex;
  align-items: center;
  justify-content: center;
}

#sprite {
  width: 180px;
}

#types {
  min-height: 30px;
  display: flex;
  flex-wrap: wrap;
  justify-content: flex-start;
  gap: 5px;
}

.type {
  width: 66px;
  padding: 5px;
  font-size: 0.7rem;
  text-align: center;
  border-radius: 5px;
  background-color: red;
  text-transform: uppercase;
}

table {
  border-collapse: collapse;
  border-spacing: 0;
  width: 100%;
  font-size: 1 rem;
  color: #f5f6f7;
  background-color: #7f21ab;
}

th:nth-child(even),
td:nth-child(even) {
  border-left: 5px solid #f5f6f7;
}

tr {
  border-bottom: 5px solid #f5f6f7;
}

td,
th {
  text-align: center;
  padding: 8px;
}

/* Special styling for Pokémon types */

.normal {
  background-color: #b7b7aa;
}

.fire {
  background-color: #ff6f52;
}

.water {
  background-color: #42a1ff;
}

.electric {
  background-color: #fecc33;
}

.grass {
  background-color: #78cc55;
}

.ice {
  background-color: #66ccfe;
}

.fighting {
  background-color: #d3887e;
}

.poison {
  background-color: #c68bb7;
}

.ground {
  background-color: #dfba52;
}

.flying {
  background-color: #8899ff;
}

.psychic {
  background-color: #ff66a3;
}

.bug {
  background-color: #aabb23;
}

.rock {
  background-color: #baaa66;
}

.ghost {
  background-color: #9995d0;
}

.dragon {
  background-color: #9e93f1;
}

.dark {
  background-color: #b59682;
}

.steel {
  background-color: #abaabb;
}

.fairy {
  background-color: #ed99ed;
}

@media screen and (min-width: 550px) {
  h1 {
    font-size: 2em;
  }

  .container {
    width: 450px;
  }

  #search-form,
  .top-container,
  .bottom-container {
    width: 95%;
  }

  .type {
    width: 75px;
  }
}

Your browser information:

User Agent is: Mozilla/5.0 (Macintosh; Intel Mac OS X 10_15_7) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/129.0.0.0 Safari/537.36

Challenge Information:

Build a Pokémon Search App Project - Build a Pokémon Search App

looks like the console has something to say that is worth reading.
Take a look.

1 Like
  1. You can’t use defer in the fCC editor. Move the script to the bottom of the HTML before the closing </body> tag.

  2. The #types test is expecting nested elements for the values. You can update the map to return elements with the values and update innerText to innerHTML.

the #types element should contain a single inner element with the value ELECTRIC
the #types element should contain two inner elements with the text values GHOST and POISON

1 Like

Thanks a lot! I was very confused why the .js file wasn’t running at all. I placed the script on the bottom of the HTML file and after that everything made sense and it was an easy fix and I finally got the certification!!! :slight_smile: By the way, do you know why defer doesn’t work on FCC console? Is using defer maybe not a good practice?

defer doesn’t work because the content of the script “file” is added to a script element and its position is relative to the “files” position.

So if you add it to the head, a script element is created in the head and the code execution is not deferred as it would have been using an actual script file with the defer attribute.

It is a good practice, it just doesn’t work with the fCC editor because of how it works as explained above.