Build a Tic-Tac-Toe Game - Build a Tic-Tac-Toe Game

Tell us what’s happening:

The game works just like the example provided and does not throw any erros but test 6,7, 9 and 10 refuses to pass. I would appreciate any insight as to why

Your code so far

<!-- file: index.html -->

/* file: styles.css */

/* file: index.jsx */
const { useState } = React;

export function Board() {
const [board, setBoard] = useState([null,null,null,
    null,null,null,
    null,null,null]);

    const [isNextTurn, setIsNextTurn] = useState(true);
    
    const [winner, setWinner] = useState(null);

const [status, setStatus] = useState("Next Player:")

    const winningCombo = [[0,1,2], [3,4,5], [6,7,8], [0,3,6], [1,4,7], [2, 5, 8], [0,4,8], [2,4,6]]

    const handleClick = (index)=>{
     const copyBoard = [...board];
      if(copyBoard[index] || winner)return;
   if(isNextTurn){
    copyBoard[index] = "X";
   
   }else{
 copyBoard[index] = "O"
   }
  
    setIsNextTurn(!isNextTurn)
 setBoard(copyBoard);
 handleWinner(copyBoard)
    }
  const handleWinner = (copyBoard)=>{
     
    for(let i =0; i < winningCombo.length; i++){
      const [a,b,c] = winningCombo[i];
      
      
      if(copyBoard[a]){
 if(copyBoard[a] === copyBoard[b] && copyBoard[a] === copyBoard[c]){
  setWinner(copyBoard[a])
  return
      }

}


     
    }
    const isDraw = copyBoard.every(square => square !== null);
if(isDraw){
  
  setWinner("draw")
      }
    return
   
  } 

   const handleReset = ()=>{
      setBoard([null,null,null,
    null,null,null,
    null,null,null]); 
    setWinner(null);
    setStatus('Next Player:');
    }
  return (
    <>
      <div className="game-container">
        <h1>Tic-Tac-Toe</h1>
         <div className="status">
        { winner === 'draw'? 
        "It's a Draw Game!":
         winner? `Winner: ${winner}` :` ${status} ${isNextTurn? "X": "O"}`}</div>
         <div className="board">
 {     board.map((value, index) => (
<button key={index} className="square"  onClick={()=>handleClick(index)}>{value} </button>
      ))
      }
      </div>
        <button id="reset" onClick={()=> handleReset()}>Reset Game</button>
      </div>
    </>
  )

}

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/148.0.0.0 Safari/537.36

Challenge Information:

Build a Tic-Tac-Toe Game - Build a Tic-Tac-Toe Game

GitHub Link: freeCodeCamp/curriculum/challenges/english/blocks/lab-tic-tac-toe/67e3a6b7f60b4085588189e6.md at main · freeCodeCamp/freeCodeCamp · GitHub

any chance you wrote some css? Hard to play the game when the blocks are flat.

Yes, I wrote some CSS styling