Drum Machine help; can't pass the test 5 and 6

Please help, my repo is on github. can’t seem to pass test 5 and 6. it is temporary being hosted at now

#Technology Stack
1. You can use any mix of HTML, JavaScript, CSS, Bootstrap, SASS, React, Redux, and jQuery to complete this project. You should use a frontend framework (like React for example) because this section is about learning frontend frameworks. Additional technologies not listed above are not recommended and using them is at your own risk. We are looking at supporting other frontend frameworks like Angular and Vue, but they are not currently supported. We will accept and try to fix all issue reports that use the suggested technology stack for this project. Happy coding!
#Tests
1. I should be able to see an outer container with a corresponding id="drum-machine" that contains all other elements
2. Within #drum-machine I can see an element with corresponding id="display".
3. Within #drum-machine I can see 9 clickable "drum pad" elements, each with a class name of "drum-pad", a unique id that describes the audio clip the drum pad will be set up to trigger, and an inner text that corresponds to one of the following keys on the keyboard: Q, W, E, A, S, D, Z, X, C. The drum pads MUST be in this order.
4. Within each .drum-pad, there should be an HTML5 <audio> element which has a src attribute pointing to an audio clip, a class name of "clip", and an id corresponding to the inner text of its parent .drum-pad (e.g. id="Q", id="W", id="E" etc.).
5. When I click on a .drum-pad element, the audio clip contained in its child <audio> element should be triggered.
The <audio> element with id="Q" does not play when the Q .drum-pad is clicked : expected true to be false
AssertionError: The <audio> element with id="Q" does not play when the Q .drum-pad is clicked : expected true to be false
    at s.<anonymous> (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:262:9246)
    at s.e (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:331:151)
    at Function.n.isFalse (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:224:1096)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:154:78866
    at NodeList.forEach (<anonymous>)
    at r.<anonymous> (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:154:78808)
    at c (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:31608)
    at o.f.run (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:31544)
    at m.runTest (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:37114)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:37976
    at s (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:36426)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:36495
    at o (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:35901)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:36313
    at f (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:154:206731)
6. When I press the trigger key associated with each .drum-pad, the audio clip contained in its child <audio> element should be triggered (e.g. pressing the Q key should trigger the drum pad which contains the string "Q", pressing the W key should trigger the drum pad which contains the string "W", etc.).
No audio plays when the Q key is pressed : expected true to be false
AssertionError: No audio plays when the Q key is pressed : expected true to be false
    at s.<anonymous> (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:262:9246)
    at s.e (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:331:151)
    at Function.n.isFalse (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:224:1096)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:154:79572
    at NodeList.forEach (<anonymous>)
    at r.<anonymous> (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:154:79430)
    at c (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:31608)
    at o.f.run (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:31544)
    at m.runTest (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:37114)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:37976
    at s (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:36426)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:36495
    at o (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:35901)
    at https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:159:36313
    at f (https://cdn.freecodecamp.org/testable-projects-fcc/v1/bundle.js:154:206731)
7. When a .drum-pad is triggered, a string describing the associated audio clip is displayed as the inner text of the #display element (each string must be unique).202ms

to pass #user story 5 your audio tag should be played when clicking a .drum-pad element.
you can do that by first accessing this element and calling play() function like this:

document.getElementById('Q').play();

about #user story 6 , I could not pass it as well.