Hey everyone, I’ve got a prototype of my roguelike dungeon crawler ready to show:
There are at least a few quirks remaining to iron out, not least of which is that you can keep moving around and interacting after you’re dead (though I might keep it that way and just change the sprite to a skeleton or something). Also I never finished the fog-of-war – got stumped and haven’t had time to come back to it.
I also didn’t make it at all friendly to small screens, which I’d like to remedy.
Looking for suggestions and feedback and all the usual stuff.