Hello! I am doing the rock, paper, scissors project and I want to end the program when a player or a computer reaches five points and put a “Play Again” button. I tried to use removeEventListener but couldn’t do it.
<body>
<div id="container">
<button id="rock">rock</button>
<button id="paper">paper</button>
<button id="scissors">scissors</button>
</div>
<script>
function computerPlay(){
let options=["rock","paper","scissors"];
return options[Math.floor(Math.random()*options.length)];
}
function playRound(playerSelection,computerSelection) {
if ((playerSelection==="rock" && computerSelection==="scissors") ||
(playerSelection==="scissors" && computerSelection==="paper") ||
(playerSelection==="paper" && computerSelection==="rock")) {
return "You win";
}
else if ((playerSelection==="scissors" && computerSelection==="rock") ||
(playerSelection==="paper" && computerSelection==="scissors") ||
(playerSelection==="rock" && computerSelection==="paper")) {
return "Computer wins";
}
else if (playerSelection===computerSelection) {
return "Draw";
}
}
let computer=0;
let player=0;
let buttons = document.querySelectorAll("button");
buttons.forEach((button) => {
button.addEventListener("click", (e)=>{
let computerSelection=computerPlay();
let result=playRound(e.target.id,computerSelection);
const outcomes=document.createElement("div");
outcomes.classList.add("outcomes");
container.appendChild(outcomes);
if (result==="You win") {
player+=1;
}
else if(result==="Computer wins") {
computer+=1;
}
outcomes.textContent=result;
if (player===5){
outcomes.textContent+= "You are the winner";
player=0;
computer=0;
let playAgain=document.createElement("button");
playAgain.textContent="Play Again";
playAgain.classList.add("playAgain");
container.appendChild(playAgain);
playAgain.addEventListener("click",(e)=>{
document.location.reload();})
}else if(computer===5){
outcomes.textContent+="Computer is the winner";
player=0;
computer=0;
let playAgain=document.createElement("button");
playAgain.textContent="Play Again";
playAgain.classList.add("playAgain");
container.appendChild(playAgain);
playAgain.addEventListener("click",(e)=>{
document.location.reload();})
}
});
});
</script>
</body>