Learn Basic JavaScript by Building a Role Playing Game - Step 113

Tell us what’s happening:

Your code so far

Sorry, your code does not pass.

Your new object should have a name property set to “fight”.

What am I missing?

const locations = [
{
name: “fight”,
“button text”: [“Attack”, “Dodge”, “Run”],
“button functions”: [attack, dodge, goTown],
text: “You are fighting a monster.”
},
{
name: “town square”,
“button text”: [“Go to store”, “Go to cave”, “Fight dragon”],
“button functions”: [goStore, goCave, fightDragon],
text: “You are in the town square. You see a sign that says "Store".”
},
{
name: “store”,
“button text”: [“Buy 10 health (10 gold)”, “Buy weapon (30 gold)”, “Go to town square”],
“button functions”: [buyHealth, buyWeapon, goTown],
text: “You enter the store.”
},
{
name: “cave”,
“button text”: [“Fight slime”, “Fight fanged beast”, “Go to town square”],
“button functions”: [fightSlime, fightBeast, goTown],
text: “You enter the cave. You see some monsters.”
}
];

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 113

I think it probably wants the new object after the cave object

Hi, try moving the object at index 0 in the location array to the last index.

The command asks you to create a new object at the last index in the locations array