Learn Basic JavaScript by Building a Role Playing Game - Step 149

Tell us what’s happening:

I’m struggling what condition to pass in the if statement

### Your code so far

function attack() {
text.innerText = “The " + monsters[fighting].name + " attacks.”;
text.innerText += " You attack it with your " + weapons[currentWeapon].name + “.”;
health -= getMonsterAttackValue(monsters[fighting].level);
if (health < 100) {
isMonsterHit();
}
monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;
healthText.innerText = health;
monsterHealthText.innerText = monsterHealth;
if (health <= 0) {
lose();
} else if (monsterHealth <= 0) {
fighting === 2 ? winGame() : defeatMonster();
}
}

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Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 149

It says

Set the condition to call the isMonsterHit function.

I don’t see you using isMonsterHit in the condition

1 Like

Oh i misread it. Finally fixed it. Thanks for helping

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