Tell us what’s happening:
The step description is very vague. I don’t think it’s really giving enough information on what is to done properly. Seems like its missing what the if statement is checking for. Any hints?
It is asking: In your attack
function, below the health
variable, create an if
statement. Set the condition to call the isMonsterHit
function.
Your code so far
<!-- file: index.html -->
/* file: styles.css */
/* file: script.js */
// User Editable Region
function attack() {
text.innerText = "The " + monsters[fighting].name + " attacks.";
text.innerText += " You attack it with your " + weapons[currentWeapon].name + ".";
health -= getMonsterAttackValue(monsters[fighting].level);
if {
isMonsterHit();
}
monsterHealth -= weapons[currentWeapon].power + Math.floor(Math.random() * xp) + 1;
healthText.innerText = health;
monsterHealthText.innerText = monsterHealth;
if (health <= 0) {
lose();
} else if (monsterHealth <= 0) {
if (fighting === 2) {
winGame();
} else {
defeatMonster();
}
}
}
// User Editable Region
Your browser information:
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Challenge Information:
Learn Basic JavaScript by Building a Role Playing Game - Step 152