Learn Basic JavaScript by Building a Role Playing Game - Step 157

Tell us what’s happening:

if (Math.random() <= .1 && inventory.length !== 1) {
text.innerText += " Your " + inventory.pop() + " breaks.";
currentWeapon–;
}
in this step it is showing like you should not change the current if statement but i did not change any thing.

Your code so far

<!-- file: index.html -->

/* file: script.js */
// User Editable Region

function attack() {
  text.innerText = "The " + monsters[fighting].name + " attacks.";
  text.innerText += " You attack it with your " + weapons[currentWeaponIndex].name + ".";
  health -= getMonsterAttackValue(monsters[fighting].level);
  if (isMonsterHit()) {
    monsterHealth -= weapons[currentWeaponIndex].power + Math.floor(Math.random() * xp) + 1;    
  } else {
    text.innerText += " You miss.";
  }
  healthText.innerText = health;
  monsterHealthText.innerText = monsterHealth;
  if (health <= 0) {
    lose();
  } else if (monsterHealth <= 0) {
    if (fighting === 2) {
      winGame();
    } else {
      defeatMonster();
    }
  }
  if (Math.random() <= .1 && inventory.length !== 1) {
        text.innerText += " Your " + inventory.pop() + " breaks.";
        currentWeapon--;
	}
}

// User Editable Region
/* file: styles.css */

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/127.0.0.0 Safari/537.36

Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 157

your if statement is correct, but you may have changed another line of code by mistake, so just click reset and redo the change to the if statement.