Learn Basic JavaScript by Building a Role Playing Game - Step 47

Tell us what’s happening:

Describe your issue in detail here.
Idk

Your code so far

I dont know what happened here, in step 47 it said Your goTown function should come before your goStore function but i already put the goTown function above the goStore function.

<!-- file: index.html -->
<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="utf-8">
    <link rel="stylesheet" href="./styles.css">
    <title>RPG - Dragon Repeller</title>
  </head>
  <body>
    <div id="game">
      <div id="stats">
        <span class="stat">XP: <strong><span id="xpText">0</span></strong></span>
        <span class="stat">Health: <strong><span id="healthText">100</span></strong></span>
        <span class="stat">Gold: <strong><span id="goldText">50</span></strong></span>
      </div>
      <div id="controls">
        <button id="button1">Go to store</button>
        <button id="button2">Go to cave</button>
        <button id="button3">Fight dragon</button>
      </div>
      <div id="monsterStats">
        <span class="stat">Monster Name: <strong><span id="monsterName"></span></strong></span>
        <span class="stat">Health: <strong><span id="monsterHealth"></span></strong></span>
      </div>
      <div id="text">
        Welcome to Dragon Repeller. You must defeat the dragon that is preventing people from leaving the town. You are in the town square. Where do you want to go? Use the buttons above.
      </div>
    </div>
    <script src="./script.js"></script>
  </body>
</html>
/* file: styles.css */
body {
  background-color: #0a0a23;
}

#text {
  background-color: #0a0a23;
  color: #ffffff;
  padding: 10px;
}

#game {
  max-width: 500px;
  max-height: 400px;
  background-color: #ffffff;
  color: #ffffff;
  margin: 30px auto 0px;
  padding: 10px;
}

#controls,
#stats {
  border: 1px solid #0a0a23;
  padding: 5px;
  color: #0a0a23;
}

#monsterStats {
  display: none;
  border: 1px solid #0a0a23;
  padding: 5px;
  color: #ffffff;
  background-color: #c70d0d;
}

.stat {
  padding-right: 10px;
}

button {
  cursor: pointer;
  color: #0a0a23;
  background-color: #feac32;
  background-image: linear-gradient(#fecc4c, #ffac33);
  border: 3px solid #feac32;
}
/* file: script.js */
let xp = 0;
let health = 100;
let gold = 50;
let currentWeapon = 0;
let fighting;
let monsterHealth;
let inventory = ["stick"];

const button1 = document.querySelector('#button1');
const button2 = document.querySelector("#button2");
const button3 = document.querySelector("#button3");
const text = document.querySelector("#text");
const xpText = document.querySelector("#xpText");
const healthText = document.querySelector("#healthText");
const goldText = document.querySelector("#goldText");
const monsterStats = document.querySelector("#monsterStats");
const monsterName = document.querySelector("#monsterName");
const monsterHealthText = document.querySelector("#monsterHealth");

// initialize buttons
button1.onclick = goStore;
button2.onclick = goCave;
button3.onclick = fightDragon;



// User Editable Region


function goTown(){
    button1.innerText="Buy 10 health (10 gold)";
    button2.innerText="Buy weapon (30 gold)";
    button3.innerText="Go to town square";
    text.innerText="You enter the store.";

    button1.onclick=buyHealth;
    button2.onclick=buyWeapon;
    button3.onclick=goTown;
}
function goStore(){
    button1.innerText="Buy 10 health (10 gold)";
    button2.innerText="Buy weapon (30 gold)";
    button3.innerText="Go to town square";
    text.innerText="You enter the store.";

    button1.onclick=buyHealth;
    button2.onclick=buyWeapon;
    button3.onclick=goTown;
}

function goCave(){
    
}

function fightDragon(){
    console.log("Fighting dragon.")
}

function buyHealth(){
   
}

function buyWeapon(){
    
}



// User Editable Region

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/121.0.0.0 Safari/537.36 Edg/121.0.0.0

Challenge Information:

Learn Basic JavaScript by Building a Role Playing Game - Step 47

You appear to have created this post without editing the template. Please edit your post to Tell us what’s happening in your own words.

Perhaps try to reduce the vertical spacing here:

and put a blank line before goStore:

1 Like

It thought the same but i already did the changes and the system brought me the same answer

here’s the codepen:
Step 47 (codepen.io)

Here is how I was able to pass the test
I reset the lesson

I added a space here between the closing parens and opening curly

then I copied the contents in the exact order from the goStore function

 button1.innerText = "Buy 10 health (10 gold)";
  button2.innerText = "Buy weapon (30 gold)";
  button3.innerText = "Go to town square";
  button1.onclick = buyHealth;
  button2.onclick = buyWeapon;
  button3.onclick = goTown;
  text.innerText = "You enter the store.";

hope that helps

it looks like changing the order for the goStore function doesn’t work for the tests

1 Like

Yo i had to reset the lesson in order to pass the test :D, thank u all for the comments

1 Like

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