Looking for some direction on the "Secure Real Time Multiplayer Game" Project (Information Security)

This project feels like it comes from nowhere… I just have zero clue how to create a working browser game.

I’m not here to complain about the project as a whole. The HelmetJS setup for the project is simple enough. I’ve got that working fine. I’ve also got all the logic working - at least I’ve got all the unit and functional tests are passing (both the ones on the FCC project page + the ones built into the replit boilerplate code). It’s just some basic OOP. And the socketio stuff… I haven’t touched that yet, but at least there’s a module on it (in the QA section for some reason), so I can go back and work through it again.

But I have no idea how to create/render user sprites, where to get assets for collectable, how to create a playable area, etc. etc. etc. I’ve never made a game like this, and the fCC curriculum has no resources on how to do it. So, is there any sort of guide or… something? I could really use someone to point me in the right direction.

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responding to help bump this up, but i’m also curious about this as well!

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Okay, I’ve completed this project!!!

Here is the project. It’s extremely basic, and probably fairly buggy. But it does work!
https://FCC-Secure-Real-Time-Multiplayer-Game-InfoSec-Project-5.andyb123.repl.co

The resources I used:

and

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nice job thanks for the resource links.

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