I have been battling with this error for days now and I thought it is best to ask for help so I can go to the next phase of my project.
I’ll list the files and their code below.
multer.js file
const multer = require("multer");
const path = require("path");
const { fileURLToPath } = require("url");
// checking for file type
const MIME_TYPES = {
'imgs/jpg': 'jpg',
'imgs/jpeg': 'jpeg',
'imgs/png': 'png'
}
// Image Upload
const storage = multer.diskStorage({
destination: (req, file, cb ) => {
cb(null, path.join('../imgs/'));
},
filename: (req, file, cb) => {
const name = file.originalname.split('').join(__);
const extension = MIME_TYPES[file.mimetype];
cb(null, name + Date.now() + '.' + extension);
}
});
module.exports = multer({
storage: storage,
limits: {
fileSize: 1024 * 1024 * 6
},
})
repository.js file
Here, I imported my schema from gamemodel.
const Game = require("../models/gameModel");
exports.games = async () => {
const games = await Game.find();
return games;
}
exports.gameById = async id => {
const game = await Game.findById(id);
return game;
}
exports.createGame = async payload => {
const newGame = await Game.createGame(payload);
return newGame;
}
exports.removeGame = async id => {
const game = await Game.findById(id);
return game;
}
controller.js
I started getting confused here because I have tried different code options I saw on the internet
const gameRepository = require("../routes/repository")
const Game = require('../models/gameModel')
exports.createGame = async (req, res, next) => {
try {
// req.body.game = JSON.parse(req.body.game)
const hostname = req.hostname;
const url = req.protocol + '://' + hostname + req.file.filename;
const payload = new Game({
title: req.body.name,
price: req.body.price,
category: req.body.category,
gameIsNew: req.body.gameIsNew,
topPrice: req.body.topPrice,
isVerOrient: req.body.IsVerOrient,
description: req.body.description,
image: url + 'imgs/' + req.file.filename // The error is from here
});
let eachGame = await gameRepository.createGame({
...payload
});
res.status(200).json({
status: true,
data: eachGame,
})
} catch (err) {
console.log(err)
res.status(500).json({
error: err,
status: false,
})
}
}
router.js
const express = require('express');
const router = express.Router();
const gameController = require("../controller/game.controller");
const multerInstance = require('./multer')
router.post("/game", multerInstance.single('image'),
gameController.createGame
)
router.get("/game", gameController.getGames);
router.get("/game/:id", gameController.getGameById);
router.delete("/game/:id", gameController.removeGame);
module.exports = router
Thank you very much