Review Algorithmic Thinking by Building a Dice Game - Step 15

Tell us what’s happening:

i can not fix the last stage it says You should enable the final radio button, set the value to 0, and update the displayed text to , score = 0 when your rollDiceBtn is clicked. Please help me?

Your code so far

<!-- file: index.html -->

/* file: styles.css */

/* file: script.js */
// User Editable Region


const getHighestDuplicates = (arr) => {
  const counts = {};

  for (const num of arr) {
    if (counts[num]) {
      counts[num]++;
    } else {
      counts[num] = 1;
    }
  }

  let highestCount = 0;

  for (const num of arr) {
    const count = counts[num];
    if (count >= 3 && count > highestCount) {
      highestCount = count;
    }
    if (count >= 4 && count > highestCount) {
      highestCount = count;
    }
  }

  const sumOfAllDice = arr.reduce((a, b) => a + b, 0);

  if (highestCount >= 4) {
    updateRadioOption(1, sumOfAllDice);
  }

  if (highestCount >= 3) {
    updateRadioOption(0, sumOfAllDice);
  }

  
};

const detectFullHouse = (arr) => {
  const counts = {};

  for (const num of arr) {
    counts[num] = counts[num] ? counts[num] + 1 : 1;
  }

  const hasThreeOfAKind = Object.values(counts).includes(3);
  const hasPair = Object.values(counts).includes(2);

  if (hasThreeOfAKind && hasPair) {
    updateRadioOption(2, 25);
  }

  
};

const checkForStraights = (arr) => {
  const sortedNumbersArr = arr.sort((a, b) => a - b);
  const uniqueNumbersArr = [...new Set(sortedNumbersArr)];
  const uniqueNumbersStr = uniqueNumbersArr.join("");

  const smallStraightsArr = ["1234", "2345", "3456"];
  const largeStraightsArr = ["12345", "23456"];

  if (smallStraightsArr.some(straight => uniqueNumbersStr.includes(straight))) {
    updateRadioOption(3, 30);
  }

  if (largeStraightsArr.includes(uniqueNumbersStr)) {
    updateRadioOption(4, 40);
  }

  updateRadioOption(0);
};

const resetRadioOptions = () => {
  scoreInputs.forEach((input) => {
    input.disabled = true;
    input.checked = false;
  });

  scoreSpans.forEach((span) => {
    span.textContent = "";
  });
};

const resetGame = () => {
  diceValuesArr = [0, 0, 0, 0, 0];
  score = 0;
  round = 1;
  rolls = 0;

  listOfAllDice.forEach((dice, index) => {
    dice.textContent = diceValuesArr[index];
  });

  totalScoreElement.textContent = score;
  scoreHistory.innerHTML = "";

  rollsElement.textContent = rolls;
  roundElement.textContent = round;

  resetRadioOptions();
};

rollDiceBtn.addEventListener("click", () => {
  if (rolls === 3) {
    alert("You have made three rolls this round. Please select a score.");
  } else {
    rolls++;
    resetRadioOptions();
    rollDice();
    updateStats();
    getHighestDuplicates(diceValuesArr);
    detectFullHouse(diceValuesArr);
    checkForStraights(diceValuesArr);
    updateRadioOption(1,", score = 1")
  }
});

// User Editable Region

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Challenge Information:

Review Algorithmic Thinking by Building a Dice Game - Step 15

I suggest resetting this step to bring back the original code. Then, can you say what line of code updates the last radio button (“None of the Above”) in all three of the following functions: getHighestDuplicates , detectFullHouse and checkForStraights?

Also, I’m confused about where you saw this in the instructions for Step #15: