Review Algorithmic Thinking by Building a Dice Game - Step 7

Tell us what’s happening:

I am really close to solving this step I just can’t figure out how to check the actual value of the keys and check it in the if statement to get the correct outcome.

Your code so far

<!-- file: index.html -->

/* file: styles.css */

/* file: script.js */
// User Editable Region

const getHighestDuplicates = (arr) => {
  const counts = {};
  let total = 0;

  diceValuesArr.forEach(ele => {
    if (counts[ele]) {
      counts[ele] += 1;
      total += ele
    } else {
      counts[ele] = 1;
      total += ele
    }
  })
  console.log(counts)
  console.log(Object.values(counts))

  if (Object.values(counts) >= 4) {
    updateRadioOption(0, total);
    console.log("fourofakind")
  } else if (Object.values(counts) === 3) {
    updateRadioOption(1, total);
    console.log("threeofakind")
  } else {
    updateRadioOption(5, 0);
    console.log("none") 
  }
}

rollDiceBtn.addEventListener("click", () => {
  if (rolls === 3) {
    alert("You have made three rolls this round. Please select a score.");
  } else {
    rolls++;
    rollDice();
    updateStats();
    getHighestDuplicates();
  }
});

// User Editable Region

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Challenge Information:

Review Algorithmic Thinking by Building a Dice Game - Step 7

So I got the if statement to work by creating a new variable called maxCount and then using that in the if statement and the code works as intended but now the step still won’t pass

I figured it out thanks