Review Algorithmic Thinking by Building a Dice Game - Step 8

Tell us what’s happening:

const resetRadioOptions=()=>{
for(const scoreInput of scoreInputs){
scoreInput.disabled=true;
scoreInput.removeAttribute(“checked”);
}
for(const scoreSpan of scoreSpans){
scoreSpan.textContent=“”;
}
}

rollDiceBtn.addEventListener(“click”, () => {
if (rolls === 3) {
alert(“You have made three rolls this round. Please select a score.”);
} else {
resetRadioOptions();
rolls++;
rollDice();
updateStats();
getHighestDuplicates(diceValuesArr);
}
});

Your code so far

<!-- file: index.html -->

/* file: styles.css */

/* file: script.js */
// User Editable Region

const resetGame=()=>{
  listOfAllDice=0;
  score=0;
  rolls=0;
  round=1;
  totalScore.textContent=score;
  scoreHistory.innerText="";
  currentRoundRolls.textContent=rolls;
  currentRound.textContent=round;
  resetRadioOptions();
};

// User Editable Region

Your browser information:

User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/116.0.0.0 Safari/537.36

Challenge Information:

Review Algorithmic Thinking by Building a Dice Game - Step 8

Hi and welcome to the forum.

I cannot find your question in your post, just code has been posted. Please edit your post and add your question to it.

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