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You should update the winnerMsgElement if there is a winner.
Your code so far
<!-- file: index.html -->
/* file: script.js */
// User Editable Region
```const playerScoreSpanElement = document.getElementById("player-score");
const computerScoreSpanElement = document.getElementById("computer-score");
const roundResultsMsg = document.getElementById("results-msg");
const winnerMsgElement = document.getElementById("winner-msg");
const optionsContainer = document.querySelector(".options-container");
const resetGameBtn = document.getElementById("reset-game-btn");
function showResults(userOption) {
roundResultsMsg.innerText = getRoundResults(userOption);
computerScoreSpanElement.innerText = computerScore;
playerScoreSpanElement.innerText = playerScore;
if (playerScore === 5 || computerScore === 5) {
winnerMsgElement.innerText = playerScore === 5
? "Player has won the game!"
: "Computer has won the game!";
winnerMsgElement.style.display = "block";
optionsContainer.style.display = "none";
resetGameBtn.style.display = "block";
} else {
winnerMsgElement.style.display = "none";
}
}```
// User Editable Region
/* file: styles.css */
Your browser information:
User Agent is: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/131.0.0.0 Safari/537.36
Challenge Information:
Review DOM Manipulation by Building a Rock, Paper, Scissors Game - Step 5