Technical Documentation Page - Build a Technical Documentation Page

I don’t know what I’m missing here

  1. Each .nav-link should have text that corresponds to the header text of its related section (e.g. if you have a “Hello world” section/header, your #navbar should have a .nav-link which has the text “Hello world”).

  2. Each .nav-link should have an href attribute that links to its corresponding .main-section (e.g. If you click on a .nav-link element that contains the text “Hello world”, the page navigates to a section element with that id).

<!DOCTYPE html>
<html lang="en">
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, initial-scale=1"> 
    <link rel="stylesheet" href="styles.css">
    <nav id="navbar">
      <header>JS Documentation</header>
      <a class="nav-link" href="#Introdction" >Introdction</a>
      <a class="nav-link" href="#What_you_should_already_know" >What you should already know</a>
      <a class="nav-link" href="#Javascript_and_Java" >JavaScript and Java
      <a class="nav-link" href="#Hello_world" >Hello world</a>
      <a class="nav-link" href="#Variables" Variables
      <a class="nav-link" href="#Declaring_variables" >Declaring variables</a>
      <a class="nav-link" href="#Variable_scope" >Variable scope</a>
    <main id="main-doc">
      <section class="main-section" id="introductarget="_self"tion">
        <header>Introduction </header>target="_self"

        <p>JavaScript is a cross-platform, object-oriented scripting language. It is a small and lightweight language. Inside a host environment (for example, a web browser), JavaScript can be connected to the objects of its environment to provide programmatic control over them.</p>

<p>JavaScript contains a standard library of objects, such as Array, Date, and Math, and a core set of language elements such as operators, control structures, and statements. Core JavaScript can be extended for a variety of purposes by supplementing it with additional objects; for example:</p>

      <section class="main-section" id="what_you_should_already_know">
         <header>What you should already know</header>
        <p>This guide assumes you have the following basic background:
            <li>A general understanding of the Internet and the World Wide Web (WWW).</li>
              <li>Good working knowledge of HyperText Markup Language (HTML).
              <li>Some programming experience. If you are new to programming, try one of the tutorials linked on the main page about JavaScript. </li>
               <li>Some programming experience. If you are new to programming, try one of the tutorials linked on the main page about JavaScript. </li>
                <li>Some programming experience. If you are new to programming, try one of the tutorials linked on the main page about JavaScript. </li>

      <section class="main-section" id="javascript_and_java">
         <header>JavaScript and Java</header>
        <p>JavaScript and Java are similar in some ways but fundamentally different in some others. The JavaScript language resembles Java but does not have Java's static typing and strong type checking. JavaScript follows most Java expression syntax, naming conventions and basic control-flow constructs which was the reason why it was renamed from LiveScript to JavaScript.

</p><p>In contrast to Java's compile-time system of classes built by declarations, JavaScript supports a runtime system based on a small number of data types representing numeric, Boolean, and string values. JavaScript has a prototype-based object model instead of the more common class-based object model. The prototype-based model provides dynamic inheritance; that is, what is inherited can vary for individual objects. JavaScript also supports functions without any special declarative requirements. Functions can be properties of objects, executing as loosely typed methods.</p>
      <section class="main-section" id="hello_world">
         <header>Hello world</header>
        <p>To get started with writing JavaScript, open the Scratchpad and write your first "Hello world" JavaScript code:

        <code>function greetMe(yourName) { alert("Hello " + yourName); }
      <section class="main-section" id="variables">
        <p>You use variables as symbolic names for values in your application. The names of variables, called identifiers, conform to certain rules.</p>

<p>A JavaScript identifier must start with a letter, underscore (_), or dollar sign ($); subsequent characters can also be digits (0-9). Because JavaScript is case sensitive, letters include the characters "A" through "Z" (uppercase) and the characters "a" through "z" (lowercase).</p>

<p>You can use ISO 8859-1 or Unicode letters such as å and ü in identifiers. You can also use the Unicode escape sequences as characters in identifiers. Some examples of legal names are Number_hits, temp99, and _name.

      <section class="main-section" id="declaring_variables">
         <header>Declaring variables</header>
       <p> You can declare a variable in three ways:</p>
<p>With the keyword var. For example,</p>
<code>var x = 42.</p>
<p>This syntax can be used to declare both local and global variables.</p>
<p>By simply assigning it a value. For example,</p>
<code>x = 42.</code>
      <section class="main-section" id="variable_scope">
         <header>Variable scope</header>
        <p>When you declare a variable outside of any function, it is called a global variable, because it is available to any other code in the current document. When you declare a variable within a function, it is called a local variable, because it is available only within that function.

<p>JavaScript before ECMAScript 2015 does not have block statement scope; rather, a variable declared within a block is local to the function (or global scope) that the block resides within. For example the following code will log 5, because the scope of x is the function (or global context) within which x is declared, not the block, which in this case is an if statement.

<code>if (true) { var x = 5; } console.log(x); // 5</code>
<p>This behavior changes, when using the let declaration introduced in ECMAScript 2015.

</p><code>if (true) { let y = 5; } console.log(y); // ReferenceError: y is
not defined</code>




The challenge seed code and/or your solution exceeded the maximum length we can port over from the challenge.

You will need to take an additional step here so the code you wrote presents in an easy to read format.

Please copy/paste all the editor code showing in the challenge from where you just linked.

Replace these two sentences with your copied code.
Please leave the line above and the line below,
because they allow your code to properly format in the post.

**Your browser information:**

User Agent is: <code>Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/97.0.4692.71 Safari/537.36```

**Challenge:**  Technical Documentation Page - Build a Technical Documentation Page

**Link to the challenge:**

Hey there, it looks like that’s just one of your navbar’s anchor tags missing it’s >.

I also think you should take a look at your first section element, though I can’t really give advice on that one since I’m not sure what you were trying to do there.

This topic was automatically closed 182 days after the last reply. New replies are no longer allowed.