Step 19
Now give the rule a selector. Within that, set the to . By doing this, your animation will now complete a full rotation.@keyframes wheel
100%
transform
rotate(360deg)
my code:
@keyframes wheel {
0% {
transform: rotate(0deg);
}
}
@keyframes wheel {
100% {
transform: rotate(360deg);
}
}
Sorry, your code does not pass. Hang in there.
Your rule should have a selector.@keyframes wheel
100%
and I really hate to say this but this is really p***ing me off