according to mathematics i thought that :

```
// Round change to the nearest hundreth deals with precision errors
change = Math.round(change * 100) / 100;
```

}

**should be same as **

```
// Round change to the nearest hundreth deals with precision errors
change = Math.round(change);
```

}
**since that **

(2.05 * 100) / 100 = 2.05

According to MDN

The `Math.round()`

function returns the value of a number rounded to the nearest integer.

So if `change`

is a decimal number, you will not get the same result.

1 Like

snigo
August 7, 2020, 7:59pm
3
You can always write your own round that will round numbers according to given precision, or take one of million already written rounding functions (as they are in a good demand) and open sourced for everyone to use, like this one I’ve made for example:

```
function round(num, precision = 12) {
return +(+(num * 10 ** precision).toFixed(0) * 10 ** -precision)
.toFixed(precision < 0 ? 0 : precision);
}
round(0.1 + 2.2, 2); // 2.3
round(2020, -2); // 2000
```

1 Like

```
const change1 = 2.05;
console.log(Math.round(change1 * 100) / 100);
// 2.05
console.log(Math.round(change1));
// 2
const change2 = 2.049;
console.log(Math.round(change2 * 100) / 100);
// 2.05
console.log(Math.round(change2));
// 2
```

And don’t confuse `Math.round(change * 100) / 100`

with `Math.round(change * 100 / 100)`

- they are not the same thing.

1 Like